DCIRogue System
Internal Build Notes

* Added: When docking externally, when the connection is made, the “impact” force of the connecting ship is applied to the new host ship
* Fixed: Orbit/chase camera not aligning properly when view mode is activated
* Added: Static ship cameras. Ship hulls can now have static exterior cameras. Four example cameras added to FireArc
* Added: Key binding to cycle through exterior static cameras
* Added: Throttles set to 0.0 until controls are first moved. Avoids unintentional throttle input when controller axes don’t initialize to their current values
* Fixed: Missing interior lighting FX for cockpit module
* Revised: Thrust lag calculations. Lag should be decreased, but is not instantaneous
* Fixed: Potential crash bug/memory leak in COMMS Menu handling code
* Fixed: Bug in orbital velocity calculation for ships being created around planets
* Added: Tutorial messages can now be held until the ‘Use Item” command is “pressed”. This allows the player to read at their own pace
* Added: Tutorial 1: Introduction to Rogue System and the FireArc
* Added: Mission Complete Confirmation–when a tutorial is completed this allows the player to exit to Main or continue the mission
* Added: Mission Fail Confirmation–when something catastrophic occurs this alerts the player and then returns to Main
* Added: PRELIMINARY Atmospheric model, from exosphere down to sea level. Density and pressure increase exponentially as altitude decreases (based on Earth value)
* Added: PRELIMINARY Atmospheric drag. As ship moves through atmosphere drag reduces velocity. Bled kenetic energy is converted to heat
* Added: PRELIMINARY method to define atmospheric thickness and “sea level” density for planets/moons
* Added: Ability to derive ship’s velocity relative to the current orbital host from ship’s true velocity relative to local star system
* Refined: MTS Docking Limiter Mode — Now uses a cold gas thruster, thus mode can be enabled with MTS power only (does not need to be ignited). Works at half-thrust when injector disabled.
* Refined: Ships created to fill mission slots will have fuel cells enabled, but not operating. Fuel cells are back-up power supplies, not needed under normal operating conditions.
* Refined: Power supplied from LENR to Primary and Secondary electrical buses slightly increased.
* Fixed: Serious bug with STC departure logic
* Fixed: World camera roots bug when disconnecting from another ship
* Added: STC communications to let declare departure frequencies
* Added: STC communication to announce when a ship has exited STC Limiting range

PurchaseSteam Early Access
Purchase and download now during Early Access!
FormConvert to Steam
You can now convert your CORE MODULE+ non-Steam version and migrate to Steam Early Access!
Info PageUpgrade to Core Module
You can upgrade from eAccess to the Core Module for just $20! Core Module can be migrated to Steam.
At 0256 UTC on the 21st of July, an estimated 500 million people watch as Neil Armstrong becomes the first man to set foot on a world other than the Earth.
Read more...From the Developer
Michael JulianoSome information on development status, thoughts and thanks as we head into Early Access development of Rogue System.
Want to be notified of news, including the upcoming Early Access release? Subscribe to our newsletter now!
Unless otherwise noted, all content Copyright 2010-2015, Digits Crossed Interactive, LLC.
All other trademarks are property of their respective owners.