It’s been a slow couple of weeks–lots of “day job” work to contend with–so there wasn’t much to write about. I’ve continued working on art in the meantime so I felt like I accomplished SOMETHING. For instance, I’ve gotten quite a bit done on the station exterior model, as well as some of the hangar interior. Not really the order I wanted to do things in; but again something is better than nothing.
The exciting bit of news I wanted to share is that I got an email from Oculus letting me know my Rift dev kit was shipped and should be here on Tues. I’m really jazzed about this because I SHOULD be able to have that implemented in the first releasable test build! I won’t promise it yet because I still need to make a proper evaluation. That said, I’ve heard its implementation is pretty straight-forward…
And, that’s about it for now. I expect things to settle down this week, but I’ll have to play it by ear. I appreciate everyone’s patience during this slower time and I’ll do my best to get more updates out as things pick back up.