DCIRogue System
Jun 26, 2013Dev Entry 6/26/13

Hi all, Well, let’s start with, “I have good news, and bad news…” First, the bad news. After completing about 50% of the Orbital Station exterior model it became quite apparent that the 2D concept simply was not translating to 3D well. Sadly, it happens sometimes. So, rather than trying to force a bad design […]

Hi all, It’s been a slow couple of weeks–lots of “day job” work to contend with–so there wasn’t much to write about. I’ve continued working on art in the meantime so I felt like I accomplished SOMETHING. For instance, I’ve gotten quite a bit done on the station exterior model, as well as some of […]

First, sorry for the lack of updates the past few days. It’s been a busy week at work, and then some. Between that, the girls finishing school for the year, and helping Angel pack up her classroom (she teaches middle school math) for the summer, I had very little time for coding. Plus, I did […]

Jun 4, 2013Dev Entry 6/4/13

I RARELY will ever show unfinished art. It’s typically something I don’t do. However, it’s been a while since I’ve shown anything visual; and, since today is my Birthday, too, I decided to post this. You’ll notice I’m not “advertising” this on the main page or anything. This is just for the folks who stop […]

June already–time flies :) I checked off another item from the public pre-Alpha To-Do list; and, I’ve got a few others now started, including the interior design of the first flyable ship. I’m mainly focusing on control layout right now. As I stated before, the ships will have a combination of hard controls as well […]

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At 0256 UTC on the 21st of July, an estimated 500 million people watch as Neil Armstrong becomes the first man to set foot on a world other than the Earth.
Read more...From the Developer
Michael JulianoSome information on development status, thoughts and thanks as we head into Early Access development of Rogue System.
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